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ajout titi py

ch-2-start
cyclopsng 3 anos atrás
pai
commit
ceebd6f1f0
2 arquivos alterados com 62 adições e 0 exclusões
  1. +1
    -0
      birdie.py
  2. +61
    -0
      titi_grominet.py

+ 1
- 0
birdie.py Ver arquivo

@@ -18,4 +18,5 @@ def draw():
titi = Actor('bird1', (75, 350))
titi.speed = 1


pgzrun.go()

+ 61
- 0
titi_grominet.py Ver arquivo

@@ -0,0 +1,61 @@
import pgzrun


TITLE = "Paf l'oiseau"
WIDTH = 400
HEIGHT = 708

# deplacement latéral
def on_mouse_down(button):
print('Clic souris !')
print (button)
if mouse.LEFT is button :
titi.y -= 0 # deplacement horizontal
titi.x += 25 # deplacement latéral
grominet.y -= 0 # deplacement horizontal
grominet.x += 40 # deplacement latéral
if mouse.RIGHT is button :
titi.y += 0 # deplacement horizontal
titi.x -= 25 # deplacement latéral
grominet.y += 0 # deplacement horizontal
grominet.x -= 40 # deplacement latéral
# cela correspond au deplacement de titi du bas vers le haut



def draw():
screen.blit('meme', (0, 0))
titi.draw()
grominet.draw()
#titi = Actor('bird1', (70, 40))
titi = Actor('titi', (200, 60))
grominet = Actor('grominet', (70, 40))
#(70, 350) le premier chiffre position de depart sur axe x
# le deuxieme chiffre position axe y

def update():
titi.y += titi.speed
grominet.y += grominet.speed
#titi.x += tit.speed fera deplacer lateralement
#si on modifie le 1 on augmente la vitesse de la chute

# modif si tombe en bas, doit reapparaitre en haut
if titi.top > HEIGHT :
titi.bottom = 0
if titi.bottom > HEIGHT :
titi.top = 400
if grominet.top > HEIGHT :
grominet.bottom = 0
if grominet.bottom > HEIGHT :
grominet.top = 400
if grominet.left > WIDTH :
grominet.right = 0
if grominet.right > WIDTH :
grominet.left = 700
if titi.left > WIDTH :
titi.right = 0
if titi.right > WIDTH :
titi.left = 0
titi.speed = 1
grominet.speed = 1
pgzrun.go()

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