import pgzrun TITLE = "Paf l'oiseau" WIDTH = 400 HEIGHT = 762 # deplacement latéral # def on_mouse_down(): # print('Clic souris !') # titi.y -= 50 # deplacement horizontal # titi.x += 25 # deplacement latéral # grominet.y -= 50 # deplacement horizontal # grominet.x += 40 # deplacement latéral # cela correspond au deplacement de titi du bas vers le haut # deplacement stoppé def on_mouse_down(): print('Clic souris !') titi.y -= 0 # deplacement horizontal titi.x += 0 # deplacement latéral grominet.y -= 0 # deplacement horizontal grominet.x += 0 # deplacement latéral titi.speed = 0 grominet.speed = 0 # cela correspond a stopper deplacement des perso def draw(): screen.blit('cascade', (0, 0)) titi.draw() grominet.draw() #titi = Actor('bird1', (70, 40)) titi = Actor('titi', (200, 60)) grominet = Actor('grominet', (70, 40)) #(70, 350) le premier chiffre position de depart sur axe x # le deuxieme chiffre position axe y def update(): titi.y += titi.speed grominet.y += grominet.speed #titi.x += tit.speed fera deplacer lateralement #si on modifie le 1 on augmente la vitesse de la chute titi.speed = 1 grominet.speed = 1 pgzrun.go()