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- import pgzrun
-
-
- TITLE = "Paf l'oiseau"
- WIDTH = 400
- HEIGHT = 708
-
- # deplacement latéral
- def on_mouse_down(button):
- print('Clic souris !')
- print (button)
- if mouse.LEFT is button :
- titi.y -= 0 # deplacement horizontal
- titi.x += 25 # deplacement latéral
- grominet.y -= 0 # deplacement horizontal
- grominet.x += 40 # deplacement latéral
- if mouse.RIGHT is button :
- titi.y += 0 # deplacement horizontal
- titi.x -= 25 # deplacement latéral
- grominet.y += 0 # deplacement horizontal
- grominet.x -= 40 # deplacement latéral
- # cela correspond au deplacement de titi du bas vers le haut
-
-
-
- def draw():
- screen.blit('meme', (0, 0))
- titi.draw()
- grominet.draw()
- #titi = Actor('bird1', (70, 40))
- titi = Actor('titi', (200, 60))
- grominet = Actor('grominet', (70, 40))
- #(70, 350) le premier chiffre position de depart sur axe x
- # le deuxieme chiffre position axe y
-
- def update():
- titi.y += titi.speed
- grominet.y += grominet.speed
- #titi.x += tit.speed fera deplacer lateralement
- #si on modifie le 1 on augmente la vitesse de la chute
-
- # modif si tombe en bas, doit reapparaitre en haut
- if titi.top > HEIGHT :
- titi.bottom = 0
- if titi.bottom > HEIGHT :
- titi.top = 400
- if grominet.top > HEIGHT :
- grominet.bottom = 0
- if grominet.bottom > HEIGHT :
- grominet.top = 400
- if grominet.left > WIDTH :
- grominet.right = 0
- if grominet.right > WIDTH :
- grominet.left = 700
- if titi.left > WIDTH :
- titi.right = 0
- if titi.right > WIDTH :
- titi.left = 0
- titi.speed = 1
- grominet.speed = 1
- pgzrun.go()
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